Faun & Games by Piers Anthony


  “What I want to do is find a spirit for the clog tree, so it won't fade.

  I have to do it within a month. I don't know anything about this Ptero place. Why should I go there?”

  She considered. “As it happens, I am one of the very few folk in Xanth who do know something about Ptero. Not a lot; nobody knows a lot about it. But some, because on occasion I have delivered daydreams there.

  It's a very strange place.”

  “That explains why you are supposed to be the guide. But what about me?”

  “All I can think of is that the spirit you are looking for is there.”

  “There are people there?”

  She laughed, and little HA HA's went out from her image. When the demoness had made such laughter, it had been derisive; Imbri's laughter was friendly. “There are more folk there than anyone can count.”

  Forrest found this confusing. “How can there be more? Any person who exists can be counted.”

  “That's the thing. Not all of them exist.”

  “Now I'm really confused! How can there be people who don't exist?”

  “It's hard to explain. Ptero is where all the folk who ever lived in Xanth stay, and all the folk who ever will live in Xanth, and all the folk who ever might live in Xanth. So there are a lot of folk there.

  But what's really strange is the way they live. They-do you know anything about quantum mechanics?”

  “Huh?”

  “I guess not. It's a concept I picked up from the mind of a former Mundane scientist. His dreams were really weird! I think Ptero is a quantum world. That is, nothing is certain there; everything exists in all its possible states at once. It's only when the folk there visit regular Xanth that things start making some sort of sense, for a while.”

  Forrest shook his head. “I don't want to go there. I just want to find a faun for the tree.”

  “But maybe that faun is there.”

  A glimmer began to form. “A faun for the clog tree?”

  “Since all the folk who ever might exist in Xanth are on Ptero, your faun could be there. Then you could bring him to the tree.”

  The glimmer expanded. “I think I am beginning to make some dim sense of the Good Magician's attitude. I don't need his Answer; I just need to go to Ptero and fetch that faun myself.”

  “That must be it,” she agreed. “And I must guide you there, and through Ptero too, as well as I am able.”

  “Can you get me through it and back home within a month?”

  “I can do whatever you wish. But you must decide how long your search is. I don't know how long it will take to find him. I have delivered daydreams there, but I don't know the actual landscape. I may not be much help, though I will try my best.”

  Forrest nodded. “I'm sure you will help a lot. At least I won't be blundering there alone.” Then he thought of something else. “This is your Service. What was your Question to the Good Magician?”

  She smiled wistfully. “I was foaled as a night mare in 897, and became a day mare in 1067. I wasn't the best night mare; I was too tender hearted. It has been better as a day mare, because at least I bring pleasure to dreamers instead of horror, but I'm still not quite satisfied. Now I would like to gallop in some other pasture. The Good Magician will find me that pasture, after I have completed my Service.”

  Forrest was impressed. “You are as old as I am! You were foaled the very year I adopted a sandalwood seedling and became a responsible creature. You were a night mare for a hundred and seventy years, and a day mare for thirty years. So you are two hundred years old.”

  “Yes. I don't mean to complain, but it does get dull after a while.

  Maybe I'm just a misfit.”

  “Well, I hope the Good Magician has a good new pasture in mind for you.”

  “I'm sure he does. Let's find your faun.”

  “Let's find my faun,” he agreed, feeling better. “Where is Ptero?”

  “At Castle Roogna.”

  “This strange land with uncountable folk is at the human capital?”

  “In its fashion.”

  “Oh, you mean that's where the magic is to reach Ptero?”

  “That is where the access is. Humfrey will have to give you a spell to cross to Ptero.”

  “Then I had better wake up and get that spell. I don't want to waste any time.”

  “I will be with you. Just clear a little place for me in your mind when you want to talk to me.”

  “I will. Thanks.”

  He opened his eyes. There was the cell, the same as before, but now it didn't seem so dingy. “Wira?”

  In a moment he heard her light footsteps approaching. “Have you finished talking with Imbri?”

  “Yes, for now. I need the spell to-”

  “Here it is. The Good Magician said to give it to you when you asked for it.” She held out a tiny stoppered bottle.

  “How do I use it?”

  “Imbri knows. Just keep it safe. You may need it to depart Ptero, too.

  “I'll keep it safe,” he agreed, putting the spell into his knapsack.

  “Would you like something to eat?” Wira asked. “I'm sure the Designated Wife will be glad to fix you something before you go.”

  Designated Wife? Forrest decided not to inquire. “Thank you, no.

  Chlorine gave me a dough nut, and I haven't been hungry since.”

  “They do stick to your ribs,” Wira agreed. “Then I will show you out.

  She led him to the front gate. This was now completely clear; there was no wall and no set of tracks. The drawbridge was down, and the moat was calm, with no sign of fire. It was evident that the Good Magician could change his castle around at will. “Thank you,” he told her.

  “I wish you good success,” Wira replied, with a rather pleasant smile that lacked any trace of the mischief of the demonesses. Then she looked embarrassed. “Oh, I almost forgot: here is your lost sandal.”

  She held it out.

  “But that had become reverse wood! How did you-?”

  “The Good Magician has ways. It is a good sandal; he thought you would need it.”

  Not half as much as he needed a good Answer. But he stifled that remark. “Thank you,” he said, taking the sandal and putting it in his knapsack. Now he had a complete reserve pair, again.

  “And this,” she said, holding out a piece of paper.

  He took it and looked at it, but it had indecipherable scribblings. “I can't read this.”

  “The Good Magician scribbled it in his very own handwriting,” she said, as if that were a special thing. “I'm sure he had excellent reason.

  Keep it with you; it may become useful when its time comes.”

  What could he do? He thanked her, and tucked the paper into his knapsack.

  Forrest set out for Castle Roogna. It was not a difficult trek, because he was on a magic path that was supposed to lead right to it. The funny thing was that again it was morning, though there had been no night, so that he should be able to reach it by evening.

  He wondered about that, so he tried asking Mare Imbri. He closed his eyes briefly as he walked, making a place for her to appear. “Are you there, Imbri?” he asked silently.

  “Always, as long as this Service lasts,” she agreed, appearing as the black haired woman. Now he saw that she rather resembled her mare form, in a pleasant way, with white socks on her feet and black gloves on her hands. Her dress was black too.

  “I have noticed that it's always morning when I start walking, though I am sure a couple of days should have passed since I left my tree. Is there some magic operating?”

  Imbri considered. “Share your recent memories with me. Maybe I can see what is happening.”

  One hoof tripped, and he had to open his eyes. He lost the image of her. This was awkward, walking with his eyes closed. So he stopped.

  “First-is it possible to see you without closing my eyes?”

  Her voice came in his head. “Yes, if you can concentrate. Reserve a space ab
out five paces ahead of you, and to the side, or wherever you want, so it doesn't interfere with your view of the path. Think of me being there.”

  He concentrated, and after some effort managed to see a fuzzy region.

  “That's it,” Imbri said. “Just keep working on it as you walk, and I will clarify.”

  He did, and she did. After a while he was even able to see her as a human sized person walking beside him. “Can anyone else see you?”

  “No. Only you.”

  “It's like seeing a ghost.”

  “Yes. It Just requires the right concentration.”

  “Now I will review my memories of the day.” He thought of his beginning of the trip to the Gap Chasm, guided by the Demoness Sire. Then of the ride through the Gap, on the back of the dragon ass. Then of the walk to the Good Magician's castle.

  “You are right,” Imbri said. “It's always morning. The first morning may have been the work of ComPassion, because she likes you. She just wanted to give you more time, after you were nice enough to kiss her mouse, so she reset your day. Otherwise it would have been afternoon then. The second morning started when you got off the dragon ass.

  That's a strange creature; I have no entry into its mind, or Chlorine's which is funny, because she used to be an ordinary girl, rather plain and ill tempered, actually, with dreams as foolish as anyone's. Now, suddenly, she is phenomenally lovely and intelligent and nice, and lives in the Nameless Castle with that dragon, and her- mind is completely opaque. It's as if she's a different person.

  “You mean Chlorine really does live in that castle? I thought she was just pretending.”

  “She really does live there. The castle sits on a cloud that floats across Xanth, so no one can see that it supports the castle. She lives like a princess, and that dragon assumes the form of a prince, and what they do at night, on those air mattresses that the floating castle has, is beyond any dream I could bring.”

  “Do you mean, like fauns and nymphs?”

  She made an equine snort. “Like fauns and nymphs in much the way Castle Roogna is like a wood cutter's hut. I'm surprised that there hasn't been a flight of storks so big as to darken the sky. They are surely in love. I wish I had been watching when they changed; I'm femalishly curious about what happened. They must have stumbled on fantastic magic. The oddest thing is that they don't make anything much of it.

  That is, they just trundle around Xanth as a damsel and dragon, doing favors for folk, asking nothing in return. It is very strange.”

  “Yes. I thought so too. But how could they have made my afternoon become morning?”

  “That would require good illusion, or very good magic. Maybe they have a sprig of thyme. At any rate, it does seem to have happened: they gave you more day to do your business. And more day again, when you left the Good Magician's castle. Because the Good Magician would hardly bother to waste such magic so irrelevantly.”

  “Well, whatever the reason, I appreciate it. It does help me save time, so that maybe I can return to my tree within the month.”

  By evening they were approaching Castle Roogna. Forrest paused to brush out his hair and make himself presentable. After all, this was the royal human castle, and it deserved some respect.

  When he started walking toward it again, Imbri spoke. “This time I caught it! It's morning again.”

  Startled, Forrest looked around. She was right: the sun was at midmorning level. He also felt fresh and vigorous, as if he had had a good night's rest. “This is nice magic.”

  “This is very strong magic,” Imbri said. “The rest of Xanth doesn't seem to be changing. Just us. We just seem to have more time, without losing what we have done. It is as if we weren't supposed to notice the favor.”

  “Well, if it's from the damsel and dragon, I will thank them when I see them again. But now I need to find Ptero.”

  “I will guide you there. Go in and ask to see Princess Ida.”

  Forrest approached the castle. The moat monster reared up threateningly.

  “This one I can take care of,” Imbri said. “Soufflé, it's all right.

  This is Forrest Faun, and he is with me.”

  The monster nodded, and sank back under the water.

  “I thought you said no one else could see you.”

  “Only those I know well, and show myself to. Soufflé has been around a long time. He baby-sits the royal triplets.”

  “A moat monster takes care of children?”

  “There is no other place like Castle Roogna.”

  So it seemed. They walked on into the castle.

  Two girls, about six years old, ran up to them, colliding before they managed to stop. They wore matching little crowns. “Oh, goody!” the red haired one cried. “Visitors from afar! A faun from north of the Gap!

  “And a day mare,” the dark one added.

  “Meet the children of Prince Dolph and Princess Electra,” Imbri said.

  “Princess Dawn, who can tell anything about any living thing, so she knows about you, and Princess Eve, who can tell anything about any inanimate things, so she knows about me.”

  “But you're alive!” Forrest protested.

  “No she isn't,” Eve said. “She's a spirit. She has half a soul, but no body. She lost that in the Void in 1067.“

  “They really do know,” Forrest said, amazed. “I've never seen such magic.”

  “That's because no Magicians or Sorceresses ever came to your sandalwood tree,” Dawn said.

  A woman in blue jeans hurried up. “Girls! Behave!” she exclaimed. The two little princesses immediately stood back and looked angelic. “I'm sorry,” the woman said. “They're irrepressible. I'm Princess Electra, their mother.”

  “He's Forrest Faun, here to see Princess Ida, Dawn said. “And she's Mare Imbri, who has to guide him through Ptero.”

  “Oh, you are here on business,” Electra said. “Girls, tell the Princess she has a visitor.”

  The two children dashed off. “Uh, thank you,” Forrest said. “I didn't mean to make a commotion. I don't know Princess Ida. I'm supposed to go to the land of Ptero.”

  Electra looked blank. “Go to the land of what?”

  “Ptero. Where all the might-be folk stay.”

  “But Ptero is-” The Princess paused. “Well, I'm not sure exactly what it is. But it's not a place you can go to.”

  “But we have to go there. Because that's where I'll find my faun.”

  Electra still looked remarkably doubtful. “I think I'll just have to let Ida explain it.”

  “I hope someone does. Imbri hasn't.”

  The Princess nodded. “I can appreciate why. Come this way.” She turned and led them down the hall.

  The twins came dashing back, their red and black pigtails flying.

  “Auntie Ida says to go to the Tapestry!” Dawn cried brightly.

  “And she'll meet them there,” Eve finished, darkly. “She says this could get com-com-”

  “Complicated,” Electra finished. “I'm sure.” She changed course slightly, and led them upstairs. Forrest was much impressed, because this was only the second time he had used stairs, and these were much broader than the ones at the Good Magician's castle.

  Soon they arrived at a pleasant chamber with a nice view of the outside moat and orchard. A woman rose to greet them. She was another princess, because she wore a crown. She looked to be about twenty eight, but it was never possible to be quite certain, with women. There was something odd about her head.

  “Princess Ida, this is Forrest Faun,” Electra said. “Mare Imbri is with him, as his guide and companion.”

  “Any friend of Imbri is a friend of mine,” Ida said graciously. “Please have a seat and tell me your concern.”

  Forrest took the indicated chair. “I need to find a faun to associate with the neighboring clog tree. The Good Magician told me to look in Ptero. Mare Imbri has been there, so can show me the way.”

  “Imbri?” the Princess said. It wasn't exactly a question; she
was addressing the day mare. Her eyes went halfway blank and she seemed to be listening. After a moment she smiled. Imbri must have given her an explanatory daydream. “Ah, I see; that's interesting.”

  “So if you can just tell me where-”

  Ida raised a hand in gentle negation. “I will, but there are things you must first understand. Consider the Tapestry.”

  He looked where she indicated and saw a large Tapestry hanging on the wall. It was filled with intricately sewn pictures of Xanthly scenes.

  They were so realistic that they almost seemed to be moving. In fact they were moving! “This is magic,” he said.

  “ It shows all the scenes of Xanth,” she explained. “In all times or Xanth, up to the present. Here is your glade.”

  The scenes changed, and one part expanded to fill the whole Tapestry.

  It was a picture of his own neighborhood! There was his sadalwood tree, and the nearby clog tree across the glade. He even saw the little disk set in his tree. “This is as it is right now!” he said, amazed.

  “Here is yesterday,” she said. The Tapestry became blank. She looked surprised. “Now that's odd; it has never done that before.”

  “Maybe it's because of what Chlorine did with my time.”

  “Chlorine is involved in this?”

  He explained about the lovely woman and the dragon ass, and how it always seemed to be morning when he traveled. “I think she had something to do with it.”

  Ida nodded. “That would explain it. Nimby has strange powers. She must have asked him to rerun your mornings, so you could travel better. The Tapestry doesn't know how to account for that.”

  “Maybe if you try someone else's yesterday, like maybe my tree's, it would work better.”

  She smiled. “Yes, I'm sure it will.”

  The scene shifted. The trees remained, but now there were fauns and a nymph. Soon the nymph ran away, and one faun chased her off the picture. The other faun retired to the sandalwood tree. “You can see everything!” he said, twice as amazed.

  “Yes, if we know where to look. But it is too complicated to try to watch all Xanth through all time, so we look only when we have reason.”

  She turned to face him. “Ptero is like that, only more so. It would be difficult to explore, and perhaps dangerous.”

 
Previous Page Next Page
Should you have any enquiry, please contact us via [email protected]